Welcome to my Portfolio!
I am a seasoned CG Supervisor and Senior Generalist Artist with over 15 years of experience in the creative industry. My expertise spans across print, TV commercials, games, film, and episodic VFX.

I specialize in all facets of the creative pipeline, including 3D modeling, texturing, lookdev and shading, animation, lighting, FX, and compositing/retouching.
My skill set also encompasses project management and producing, client relations, scheduling, software development, and pre-sales activities.
Additionally, I offer on-set supervision to ensure the seamless integration of visual effects with live action.

Currently, I am working as a CG Supervisor, where I continue to leverage my diverse experience to deliver high-quality results.

My tools of choice are:
Maya
Vray, Arnold
ZBrush
Nuke
Houdini
Katana
Photoshop
Yeti and Shave & Haircut (Fur plugins)
Mari
Clarisse
Realflow (fluid simulation)
Phoenix FD (fluid simulation)
Autodesk Alias
Premiere
After Effects